Theme 2 Project 5
| Project
title |
SIG-GLUE |
|
Lead
researchers |
Professor
Jeff Haywood & Dr
Hamish Macleod (Higher & Community
Education, School of Education) University of Edinburgh |
|
Other
researchers |
Fiona
Littleton, Denise Haywood |
|
Keywords |
Gaming;
role play and simulation; avatars; educational games; educational
games based on commercial engines, UNIGAME, SIG-GLUE, life-long learning |
|
Abstract |
The
SIG-GLUE Project aims to develop a Special Interest Group for Game-Based
Learning in Universities and Lifelong Learning, and is funded by
the European Commission. With the broad and general objective of
enhancing the quality of university education and lifelong learning,
and motivating learners in these sectors of education; SIG-GLUE aims
to:
- achieve 'more and better use of better educational games'
- by convincing non users of games, of their educational value
- encouraging and supporting games developers in the creation of better
educational games
- making educators aware of how to use games more effectively in educationSIG-GLUE
will do this by:
stimulating an active community of developers and users of games based
learning and promoting international and multinational collaboration
about games based learning.
It's
Partners are:
FH-Joanneum GmbH (A), Research Academic Computer Technology Institute
(GR), SCIENTER (IT), HdM Stuttgart (DE), Tampere Polytechnic School of
Art and Media (FI), Oland Folk HighSchool (SE), University of Edinburgh
(GB)
|
|
Publications |
Macleod,
H., and Haywood, J. (2003) Oaklands Furniture Game. On-line Educa
Berlin, Berlin.
|
|
Start
/end date |
2004
- 2006 |
|
Funder
/amount |
EC
eLearning Programme / €493,000 |
|
|